Without really thinking about it, what is the maximum amount of coins you can get from multiple coin blocks originally? Super Mario Bros† Did you say 10? Well, you are wrong, but it is not your fault. She didn’t dig as deep into the 37-year-old game icon as a complete eccentric.
We know that now Super Mario Bros. The blocks have a time limit instead of a coin limit, allowing players to repeatedly hit Mario’s head on their bottom in a few seconds to grab as many coins as possible. But this was not always widely known. The action of the buttons under these blocks is usually equivalent to 10 coins, up to the era’s official strategy guidelines Referred to as blocks of 10 coins†
cosmic high level Super Mario Bros. The player who currently owns 10 times higher In the most popular enemy category in the classic Nintendo game, he recently shared a great video about blocks of coins. It seems that it is possible to get up to 16 coins from these blocks, but of course it is like this This feat required a complex knowledge of game programming and several ideal inputs to the framework.
If you are already familiar with Super Mario Bros. Running fast, you may have heard of the “frame rule”, which is a mathematical constant that is ubiquitous in game code and also affects coin blocks.
Frame base is a repeating cycle of 21 frames Super Mario Bros. It is used to dictate different aspects of the game† For example, level transitions do not occur until the frame base counter has been rolled more than six times, but the current frame base when the stage is complete should not be fully counted. It can be anywhere from the first frame to the 21st frame, which means level transitions range from 106 frames (~1.8 seconds) to 126 frames (~2.1 seconds).
Learn more about frame rules and how they affect Super Mario Bros. World records, be sure to watch the video below from Bismuth, a runner too. He is much smarter than me.
Coin blocks can only be hit, Kosmic explains, within 11 clicks of the frame base counter right after Mario’s first interaction with that block. So optimizing the coins you can squeeze out of the block follows the opposite principle, such as shortening the time between level transitions. Instead of trying to complete a stage in End For a frame base for storing frames, you want to double the coin block in start From the base of the frame to give Mario more time to jump.
Cosmic calculates that the maximum time to hit a coin is 230 frames (about 3.8 seconds) after the first hit. swears who who With 16 frames, Mario has to wait for the block animation to play before you hit it again, and you’ll get 14 hits. Add who who The free coin you get at the beginning and end of this entire sequence (the block will remain active until you tap it again after the counter expires), the result is a total of 16 coins.
Go ahead and take a break if you find all these calculations confusing. The rest of this blog will be waiting for you when you return.
Perhaps the most incredible is the fact that skilled Super Mario Bros† Players can sometimes do this without a visible frame streak counter. An example is that Kosmic himself got a block of 16 coins in the middle of a Super Mario Bros. 35 “Rest in Peace” competition and legendary runner AndrewG does it while Get a high score Back in 2016.
Super Mario Bros. It’s a great example of how seemingly simple and old-fashioned games can hide incredibly technical secrets under their ornate interfaces. It may be the most famous game in history, but its three decades and countless playing times have not revealed all of its complexities to the average player. We’re fortunate that knowledgeable people like Kosmic are here to provide these fun and informative lessons on how Nintendo developed one of the greatest video games of all time.
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