November 14, 2024

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Guardians of the Galaxy developer ‘can’t blame himself’

Guardians of the Galaxy developer ‘can’t blame himself’

We were – like most other critics – too much to talk About Marvel’s Guardians of the Galaxy. Unfortunately, these great reviews haven’t translated into excellent sales numbers. In February, publisher Square Enix officially indicated that the game exceeded (admittedly: very high) expectations don’t get back king.

As a developer, you obviously don’t like hearing that. at Interview With Eurogamer, Jean-François Dugas of Eidos Montréal and Marie DeMarle are now responding to the failure of their brainchild – although flop is a very strict term. They indicate that they have nothing to blame themselves. Moreover, they are proud of the final product.

“I think it’s a great ride. It’s emotional. It has a lot of qualities. Is the game perfect? ​​Like any game, no, I don’t think it’s perfect. It could always be better. But is it a great ride? And did you play it this year or last year any different from Anything else? And is it worth spending your time on? I honestly think it is, from a game point of view. We’ve done everything we can but that’s the reality of the market…”

And let’s not forget it’s a new IP. Even though we all say ‘Guardians [of the Galaxy] known”, the IP address is still new [in the video game market]† It may be that a lot of people don’t even know the game is over yet, or they aren’t sure exactly what it is.”

In the same interview, Dugas indicated that he already had ideas for a potential sequel, though it’s currently unclear if that sequel will actually come. Hopefully, Guardians of the Galaxy 2 hasn’t been completely wiped off the table just yet. After all, there are still plenty of cosmic threats to StarLord and his cohorts. to fight.

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