Ahead of Marvel’s Spider-Man Remastered release for PC next month, Sony and Insomniac Games have released a new trailer. This, among other things, refers to a number of features that are exclusive to the PC.
Trailer shared with accompanying post on admin PlayStation Blog (Opens in a new tab). In this, Mike Fitzgerald, director of core technology at Insomniac Games, dives into what the studio is working on with collaborating studio Nixxes Software.
Fitzgerald explains that the priority for the studios was to “make this game visually stunning on PC,” which means “unlocking comprehensive configurability for PC users with different hardware, as well as introducing some new technologies and tools to drive development even further.”
So in the PC version of Marvel’s Spider-Man Remastered, you can expect ray tracing reflections “all over the game for those with hardware that supports it.” These will have “various levels of quality, including a new high-quality ray tracing mode that provides more detail about the city.”
There is also support for NVIDIA DLSS (Deep Learning Super Sampling) and NVIDIA DLAA (Deep Learning Anti-Aliasing) for RTX users. There will also be support for “a wide range of aspect ratios, such as 21:9 ultrawide, 32:0 panoramic and a multi-screen NVIDIA Surround setup.”
Fitzgerald adds that “many other display systems are more customizable than they have been in the past, with additional quality levels and computational options. They include SSAO, texture filtering, LoD quality, shadows, and more. We support window mode, full screen, and exclusive full screen viewing.” .modes.””
In addition to the graphics features, computer players also get support for multiple extensions. In addition to the mouse and keyboard, you can also use a file DualSenseA PS5 controller, while Steam Input support means “countless reset options are available”.
Finally, the message lists the PC’s specifications for the game, which are shown below. It is very comprehensive and outlines at least what you need, right down to the requirements you need to have the ultimate ray tracing experience.
Marvel’s Spider-Man Remastered launches on PC on August 12th. The blog post concludes by revealing that if you pre-purchase the game, you’ll get a pre-purchase bundle that includes a pre-unlock of 3 Spider-Man suits, a pre-unlock of the Spider-Drone melee gadget, and an additional 5 skill points that must be spent on Spidey upgrades.
Spider-Man Remastered PC Requirements
The announced specifications of Insomniac Games are as follows:
Minimum (720p @ 30 FPS, graphics preset very low)
- Nvidia GeForce GTX 950 (or equivalent AMD variant)
- Intel Core i3-4160 (or equivalent AMD variant)
- 8 GB RAM
- 75 GB HDD
Recommended (1080p at 60fps, medium preset graphics)
- Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 580
- Intel Core i5-4670 / AMD Ryzen 5 1600
- 16 GB RAM
- 75 GB SSD
Ultra High (4K @ 60 FPS, Ultra High Graphics preset)
- Nvidia GeForce RTX 3070 / AMD Radeon RX 6800 XT
- Intel Core i5-11400 / AMD Ryzen 5 3600
- 16 GB RAM
- 75 GB SSD
Stunning ray tracing (1440p @ 60 | 4K @ 30 FPS, High Graphics preset, RT High)
- Nvidia GeForce RTX 3070 / AMD Radeon RX 6900 XT
- Intel Core i5-11600K / AMD Ryzen 7 3700X
- 16 GB RAM
- 75 GB SSD
Final ray tracing (4K @ 60 FPS, High Graphics preset, Ultra High RT)
- Nvidia GeForce RTX 3080 / AMD Radeon RX 6950 XT
- Intel Core i7-12700K / AMD Ryzen 9 5900X Processor
- 32 GB RAM
- 75 GB SSD
Sony’s PC ambitions
Marvel’s Spider-Man Remastered is the latest PlayStation to have a PC version, as Sony works to bring more exclusives to the platform. Spider-Man follows the lead of the PC port The acclaimed god of war and the Somewhat less commendable (Opens in a new tab) Horizon Zero Dawn.
Sony has been talking about plans for PC versions for several years now. in 2020 (Opens in a new tab) “We will explore the possibility of expanding first-party addresses to include PCs to drive further growth in our profitability,” the company said. about that time Hermen Holst, President of Worldwide Studios at PlayStation, explained it (Opens in a new tab) Sony’s new policy will not place the port above any first-party game. It will only port those logical ports that are identical to a platform like PC.
This year clearly shows that PC ports are doing well for Sony. During Shareholder briefing in May (Opens in a new tab) It was revealed that the PC versions made $80 million in the last fiscal year (which ran until the end of March). In the next fiscal year, Sony expects to be computer games to raise $300 million. This is a pretty big leap, but it does indicate that the company has big plans for the PC platform in the near future.
We already know that Spider-Man: Miles Morales It will also enter the computer platform, just like Uncharted Collection: Thieves’ Legacy (Opens in a new tab). We’re curious to see what Sony has in store, too, though we’re not expecting a PC port for Bloodborne.
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